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Localizer

AI-Powered Game Localization Pipeline

Complete localization pipeline with AI auto-translation, text-to-speech per language, string table management, dialogue localization with lip-sync, and quality validation — all inside your game engine.

30 Tools
7 Categories
UE5 + Unity Engines
50+ Languages

Tool Categories

30 MCP tools organized across 7 categories covering the entire localization lifecycle.

Project Management

4 tools
  • Initialize localization project with target languages
  • Track translation progress per language
  • Add new target languages to an active project
  • Remove languages and clean up associated assets

String Tables

5 tools
  • Import string tables from CSV, JSON, PO, XLIFF
  • Export translated strings to engine-native formats
  • Add, edit, and search string entries by key or context
  • Detect stale or untranslated entries automatically

Translation

5 tools
  • AI batch translation across all target languages
  • Single-string translation with context awareness
  • Human review queue with approve/reject workflow
  • Manage glossaries for consistent game-specific terminology
  • Context-aware translation using surrounding dialogue

Dialogue Localization

5 tools
  • Import dialogue trees from StoryWorks
  • Translate dialogue preserving character voice
  • Validate dialogue fits UI text boxes
  • Export localized dialogue with metadata
  • Generate lip-sync data per language

Voice / TTS

5 tools
  • Generate TTS voiceovers per language via ElevenLabs
  • Batch process entire dialogue trees into audio
  • Map voice profiles to characters per locale
  • Preview audio before committing to project
  • Export WAV/OGG assets organized by language

Validation & QA

3 tools
  • Check translation completeness per language
  • Validate format strings, placeholders, and tags
  • Detect strings that overflow UI text bounds

Utilities

3 tools
  • Query culture info (plurals, date formats, RTL)
  • Pseudo-localize to stress-test UI layouts
  • Generate localization coverage reports

Key Features

Everything you need to ship your game in every language, powered by AI.

AI Auto-Translation

Context-aware translation powered by Claude, GPT, and Gemini. Understands game terminology, character voice, and narrative tone.

TTS Per Language

Generate voiceovers in 50+ languages via ElevenLabs. Map character voices to locales and batch-process entire dialogue trees.

Quality Validation

Catch missing translations, broken format strings, and text overflow before players do. Pseudo-localize to stress-test UI layouts.

Dialogue Lip-Sync

Automatically generate lip-sync data for localized dialogue. Each language gets phoneme-accurate mouth animations.

Glossary Management

Define game-specific terms once, enforce them everywhere. Proper nouns, item names, and lore stay consistent across all languages.

Multi-Format Support

Import and export CSV, JSON, PO, XLIFF, and engine-native string tables. Works with existing localization pipelines.

Forge Integration

Localizer connects with the Forge ecosystem to localize every part of your game.

1

Author

Write dialogue and UI text with StoryWorks and InterfaceKit

2

Localize

AI-translate strings, dialogue, and generate TTS per language

3

Validate

QA completeness, formatting, text length, and lip-sync data

4

Ship Global

Export to LaunchPad for multi-region store listings and release

StoryWorks

Import dialogue trees directly for translation and localized voiceover generation

CharacterLab

Map character voice profiles to per-language TTS voices for consistent characterization

LaunchPad

Generate localized store descriptions, press kits, and release notes per region

Get Localizer

Included in Shipyard suite, or get everything with The Forge Complete.

Shipyard Suite

$99 / $129

Personal / Professional — includes Basic

The Forge Complete

$399

Everything included

Go Global

30 localization tools. AI translation, TTS per language, lip-sync, validation. All inside your game engine.